Discussion in 'Sculpting, Modelling & Converting' started by sioka, Feb 24, 2011.
Making some very good progress, nice proportion work, especially from the sides too.
I can see myself spending much time looking back through this thread. Lots of good stuff! Great work
Thank you both, working on the bust has been good fun and has provided a nice way of learning some new things.
Sadly it is going to be a week or two before I will be able to update this thread, on Wednesday last week my friends and I had a most eventful mountain bike expedition.
We had decided to head up to ride an 9 mile loop that takes in the short course downhill, some jumps and some pretty hefty rock drops. I try to ride this loop at least 5 times a week because it provides a good form of exercise that helps with my arthritis and provides a good break for my eyes and back when I'm sat sculpting for hours at a time. Our little group consisted of my friend Rich his Mrs Kasia and myself, Rich is bloody good on a bike and is sometimes unaware of his own skill level, Kasia is a beginner and although she has only been riding mtb for little over 4 months has taken to it like a duck to water.
We had done the 6 mile climb to the top with relative ease and in good time (for me anyhow!) and decided to play on some of the rock drops and jumps in the late evening sun before heading back down the hill. Rich and I had set ourselves up at the top of a nasty little double drop, its the kind of thing that wouldn't phase a competent rider but the correct speed and familiarity with the obstacle are essential. The first drop is on a 60 degree gradient and is only about 3ft tall but the second is about the same with little to no time in between to set up. Rich went first and I followed him, then Kasia rolled in (much to my surprise) and went straight over the bars in to a collection of rocks and a tree. Kasia had broken the head of her humerus bone and had some impressive bruising along with concussion.
It took a while to get Kasia to safety but luckily we had another mate riding the downhill track up there that picked her up and drove her to the hospital, that should have been the end of the excitement...
Rich was in a state of shock after witnessing Kasia's crash and so was eager to get back off the hill we decided to take the fastest route possible, this was a very short technical decent back down on to the main road back in to town and something I had never rode before. About a quarter of the way down I managed to go over the bars on to rocks and got myself stuck upside down in a gorse bush! Initially I had thought that my wrist was broken but a quick trip to A+E on Thursday confirmed that it is just a sprain and heavy bruising, however it will be a week or two before I am comfortably able to sculpt again .
Ouch that's not fun, look on the bright side at least you didn't lose a hand to a canon (serious props to Mr perry for losing his his and continuing sculpting likeaboss).
Not a bad excuse for procrastination though. Might try that so I can spend the next 4 days on the sofa in front of the cricket...
Mate you are a bloody warrior and survivor! I will pop over soon and cheer you up
A warrior needs to be able to stand up and fight, so far the best I can manage is strong words from a seated position.
Thanks Ted we will organize some painting and putty pushing
Just spent a week working with pro model makers building a 5th scale model of the Bloodhound SSC, it was cool to be involved with a run of models that will travel to many of the British embassies all over the globe. GRP fumes make your head thump and no mistakes so it is nice to get back home and deal with putties and mini model stuff. I have been working on a head sketch this morning.
Taking a break for an hour or so to get some fresh air, stretch and let my eyes look at something further away for a while.
Lots of stuff going on at the mo! Finally got some metal bearings to use for eyes, this did result in gouging out the original eyes to put them in but it was well worth it. I have been using vernier calipers to get rough measurements during the sculpting process to drum in the anatomy research I have been doing. In the pictures I have added a photo with some of the lines of 'perfect anatomy' added, some of them fall in the right places but others do not. I am not so fussed with the head being perfect because humans rarely have perfect form in real life, its the learning of how to break these rules while still finding a pleasing form that make the subject interesting. As so often seems to happen, I am not finished and already I see the errors more than the good work!
These photos were taken yesterday so this has changed some since then. At some point I will bake it and either add it to the collection of finished with, but of no further interest or will work in to a finished bust. The smaller images are about the same scale of the head itself.
Hey fella, not sure if you're still taking commissions, but it was me who you did those Iron Snake torsos for way back! I was wondering if you fancied producing some similar pieces?
This may be a final post, not sure if I will be able to sculpt again, definitely won't be trying to do 28mm figs again in a hurry! My arthritis has made mini painting near impossible and sculpting too, this will be my first try at sculpting anything since my last post on here.
This fig is 1/35 scale, much bigger than my previous figure work with the hope it will make this somewhat easier to do! I have made a multi part armature in the hope of being able to mold the parts should this be a good sculpture and I am able to continue working on it. Legs will look very skinny due to only having the first layer of bulk applied.
Sorry to hear about your arthritis - that genuinely sucks Have you thought about trying your hand at the really big stuff - busts and the like?
This guy's looking interesting - the face is really nice already. What are you thinking of making him into?
Thanks Fet, I have been living with the disease for long enough now to know you can never beat it, instead it's just a case of trying to work arround it somehow. Best thing would be to move to somewhere with a hot dry desert like south America or Australia. I had a play with making busts but never found it as engaging, though the last one was o.k looking but it got killed by the fridge!
The head/face is the only complete part of the fig, I figured if it was impossible to sculpt that then it was best to stop there! Some bits need a bit more love, the ears need to be redone and the neck may be a bit thick front to back but those are easy fixes.
My goal with this figure is to create a future soldier armed with a rail gun and wearing combat armour, there will also be a helmet option, the pose is going to be that sort of slightly crouched stalking pose we see so often in film. The other reason for choosing 1/35th scale is the availability of military tank kits etc to kit bash from, opening up the option of diorama and display basing.
Legs are nearly done but could use some work on the butt area, the waist line may get a greater tilt to add to the stalking pose.
Torso needs a little carving before adding back some of the forms.
The armature for the arms is a placeholder for the time being and needs further tweaking, I will probably sculpt the arm to the wrist and have the hand sculpted on to the gun separately.
So far the gun is version 2 and may go to version 3 before I am happy! My first go lacked the armature so was a little floppy, this vesion has the armature and on the whole the shape is good.
That's looking really good - I think a little extra tilt at the waist will make it more interesting and, as you say, a bit more stalker-ish.
Hunch added. Not sure how I feel about this now.
I see what you mean. What about combining it with the arm pose from the previous version?
The thing that bothers me most is that the head is so far out in front of the feet (most visible in the middle images) and most of the upper body along with the gun, looks like a recipe for face plant with the COG that far forward. Thanks for the suggestion with the arms, I did try a few different poses but it just highlighted where the issue was.
I had a play with rotating the fig at the waist a little, while this pulls the COG back it is not enough to solve the problem and it looked like there are some serious disco moves going down. Despite my urges to stomp on it and be done I have pulled the pose back to how it was before, there is still an element of lean but not so unnatural. I guess it will just look like he is advancing cautiously in to enemy territory.
Truth is I suck at this.
Went to work with a bone saw and scalpel and added some tweaks to the armature, took some putty to various places to introduce a subtly different stance.
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